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МАКЕДОНСКИ СТРИП ФОРУМ - View topic - Matte Paint
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Магус Регуларус
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eden zbor: EPIC!


26 Dec 2009, 13:44
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majstor si e majstor...
moze nekogas nesto step by step za ilustraciive da stavis, znam deka cuvas leeri i proces na rabota :D

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26 Dec 2009, 13:48
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mnogu e slatka :)

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26 Dec 2009, 14:46
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Blagorarnosti lugje....milo mi e shto vi se svigja.
Miki, nema poubavo mesto od Makedonija....dobro, mozda Pandora eve :D
Davore, ushte go vezbam Corel Painter, planiram ushte malku pa da sklepam step by step - tutorial ako nekoj saka da proba Painter.
Inaku max. 2 leeri koristam i to na kraj pak se flatten, pa paint...

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26 Dec 2009, 16:25
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Super! Moram da go gledam ovoj "Avatar", gledam mnogu od vas se inspiriani od nego...

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26 Dec 2009, 17:20
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Тоа бебето-аватар е толку слатко што би го изгризала :lol:


27 Dec 2009, 14:50
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radi kontinuitet...da ja prilozam i tuka...

Image

Morgana, po cel deni se vozdrzuvam...nagonot e toj :D

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Last edited by ZoranC on 22 May 2011, 23:05, edited 1 time in total.



28 Dec 2009, 02:30
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SUUUUPER! Bravo Zoki. Steta James Cameron da ne go vidi ova. TOP!!


28 Dec 2009, 15:17
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Извини Зоки, претходниост пост е од мене ама не приметив дека Томи веќе бил логиран од мојот компјутер,
така да го спуштив со неговото име.
Инаку, за мене лично, ова е НАЈУБАВАТА ИЛУСТРАЦИЈА досега постирана на форумов.
Мислам на онаа BEAUTIFUL AVATAR BABE!

Long live AVATAR!

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30 Dec 2009, 13:43
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Photo+paint+3d...

Image

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Last edited by ZoranC on 22 May 2011, 23:06, edited 1 time in total.



31 Jan 2010, 02:40
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zoki braos.
ja ne crtam eve, ama siguren sum deka ima i drugi na forumov koi bi sakale da vidat podetalno sto e photo,
sto e paint, sto 3d.
cisto zonite da ni gi nasocis, pa da gledame povnimatelno :)

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31 Jan 2010, 02:45
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Thx Goce.
Foto za fasadi od segashna Venecija, paint za da se izkrshat - damage. Paint i za svetloto i senkite na nekoi od fasadite i kupolata-crkvata dolu za da se uklopat fotkite.
3D vodata, Stapovite i dokovite, gondolite, znaminjata, tendata....



Ova beshe zaednicki trud na 3 studija, Visio, Crater, Vertigo... Test za film proekt...

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31 Jan 2010, 02:53
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bravo uste ednas!
crater ne gi znam, ama prva liga e kadrovo! ;)

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31 Jan 2010, 12:16
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Дечки честитки !!! Генијално е !!!!

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31 Jan 2010, 16:32
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ova e od kaj akademia delot slikano :)
i ja dobivte rabotata? stvarno e ubavo napraveno

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31 Jan 2010, 16:54
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Шостори море чоек.....

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ејм фор д бушес!


31 Jan 2010, 17:34
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Thx lugje.
Goce... crater.rs, Belgratsko partnersko studio mi... skoro se rabotime zaedno.
Davorcek za malku ja dobivme i fati krizava....nishto ne bidna od filmot.... sega za sega... Inaku tamu ko mostce imalo, verovatno so Frose ste go razgazile ;)

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01 Feb 2010, 01:30
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nearen eden :D ja mislev ne lazat deka ima lugje vaka so znaat da pravat! Applause!!

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05 Feb 2010, 12:08
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Одлично сработено.Браво!


05 Feb 2010, 22:05
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Last edited by kojekoj on 25 May 2011, 17:15, edited 1 time in total.



06 Feb 2010, 08:19
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blagodarnosti, gled ju lajk it :)

kojekoj, da multiplan ali vo 3d softver ( vo slucajot 3DSMax) pa terminot e proekcija (camera map). Razlikata e shto vo 3d softverot se prektra od kamerata na 3d objekti pa paralaxot e potocen. vo isto vreme samata proektirana scena reflektira vo vodata....
Mozeshe podobra sunset atmosfera ali nekako sakavme den, pred se za pojasno da se vdat detalite.
Inaku proektot beshe Vivaldi ali fati krizata i im bevme skapi. Mislam Shvedska ili tmu u okolina otidoa poshto nivnite vladi im refundiraat na stranci 50% od budzetot za post. Tuka spagja i muzikata... nie ne uspeavme da sme poevtini od nivnite 50%....

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06 Feb 2010, 18:46
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Last edited by kojekoj on 25 May 2011, 17:15, edited 1 time in total.



06 Feb 2010, 19:33
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veruvaj deka Zoki e master vo 3DMaX
cim nesto izgleda profi, nema potreba od menuvanje programi

a site negovi raboti se profi!

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06 Feb 2010, 19:36
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Last edited by kojekoj on 25 May 2011, 17:13, edited 1 time in total.



06 Feb 2010, 23:17
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Sistemot na proektiranje e prilicno ednostaven i funkcionira vo bilo koj 3d softver - max, maya, xsi, blender.... i site rabotata na ist princip - proektiranje na slika od kamera vrz 3d objekt (ne mapiranje na objekt) i slobodno moze da se napravi vrz bilo kakov mesh. Procedurata e modeliranje na 3d geo shto potocna i pobliska do vekje zadadeniot matte paint samo se razbira ne so tolku detalji, se match-uva i kamera spored matte paintot i od istata se proektira. Shto podetalna geometrija tolku poubava proekcija.

Vo dadeniot slucaj zavrshi rabota ova
Image

Cesto se proektira i od povekje kameri na eden objekt dokolku dvizenjeto na kamerata e poslozeno i promenite vo prostor se pogolemi. Primer e kadarot od Charlston za Ognjenka od prethodnava strana kade kamerata leta i pominuva dosta dolg pat otkrivajki i pominuvajki mnogu objekti. Vo takov slucaj mnogu od objktite se cisto 3D dodeka karpite se matte proektirani na amorfna 3d geo od povekje agli i plus pojacani so displacement, da bi se osetil podobro volumenot.

Denes vekje slobodno se mesha softverot na proekt bidejkji kompatibilosta megju niv e se pogolema pa popoleka toa shto kje se koristi e zelba na artistot.
Se razbira zavisi i od konkretnata rabota, nekoi raboti se polesni za reshavanje vo max, neki vo maya.
No sepak postoi standard, koga se raboti profesionalno na seriozni proekti postoi i prashanje na kompatibilnost. Najcesto rabota se dobiva od drugo studio koe ne moze da postigne se, pa cesto proektite se baraat i otvoreni zaradi mozni korekcii. Vo takva situacija od ogromno znacenje e koristenje na ist softver i nacinot na rabota da bide po globalno utvrdeni standardi, pa taka vashiot proekt moze da go prodolzi - promeni bez nikakov problem artist od bilo kade ili pak obratno.

Definitivno si treba tim, sum rabotel kadri i sam i veruvaj ne e toa ok, covek ne moze da bide isto dobar vo site aspkti na rabotava, a aspekti ima mnogu, taka da vo tim sekoj go raboti toa za shto e najdobar, rabotava odi mazno so mnogu pomalku problemi.

Se slagam za zanaetcija i umetnik potpolno, dodeka se sovladuvaat alatkite prisuten e toj kreativen umetnicki poriv za experimentiranje i sl, no postepeno toa preminuva vo zanaet, iako umetnicki background e itekako pozelna rabota za ovaa profesija.

Fina diskusija :)

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Last edited by ZoranC on 22 May 2011, 23:07, edited 1 time in total.



07 Feb 2010, 01:52
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